The Realm of Feyron has always been. It is the origin of all things magical, the axis point where all the worlds meet. Once, in days gone by, there were many gateways within the Temple of Pyli connecting the Worlds Beyond seeded with magic to their home. Now many gateways have flickered out, and Feyron weakens as the magic fades and the Guardians are lost.For the first time in over three hundred years a Dreamweaver has come of age and is tasked with contacting the Guardians. When she awakens in the night after a vision of her best friend lost and alone, injured in the snows at the top of the Crystal Mountains, she seeks out the Sacred Fire in the Temple in an attempt to call forth more information. A voice calls out from the fire, “Dreamweaver, you are summoned.” An image appears of an ancient path through the Mist Shrouded Forest leading to a hidden gate into the Crystal Caverns below the mountains. The Guardians have summoned her on a quest that will take her to the four realms of light within Feyron in search of answers and aid.
Excerpt–The Dreamweaver’s Journey
Watching the full moon over the garden, she heard the call of a night bird and smiled. The warmth flowed through her, surrounding her, and as the halo of gold faded, a hawk swooped unnoticed from Soifra’s bedroom window, streaking across the garden and into the forest, following the cold breeze back towards its source in the Crystal Mountains. Once she was sure she was well enough away from the small homes that fanned out from the manor, she rose above the trees in her favorite form: the black dragon. In her elation, she began to sing, and somewhere ahead of her, something answered back.
At first there was just one call off in the distance, and she wasn’t quite sure if she had heard it, or imagined it, or if it was an echo in the breeze, but then it came again, strong and sure, and it seemed closer. Soifra flew higher, calling out again, and this time she was sure she heard more than one song. The songs called to her, pulled her, filling her with elation, and she followed them higher and farther. She knew she had to see them, the real dragonkin, the guardian children. If she just saw them, she could go back and tell her grandmother the Guardians were real. They simply had to go to the mountains to find them.
She reached a height where the clouds were thick, and her world went grey, consumed by the cold mists around her. After trying to follow the songs for a short while, twisting and turning as different voices called from different places, she could no longer tell left from right, up from down, and she began to feel afraid. Heart racing, she could no longer think clearly, and in her panic she picked one call and began to follow it, faster and faster, desperate to leave the clouds, to be able to see. The calls suddenly stopped. She had begun to turn her head this way and that, straining to hear any sound, when she slammed into the side of the mountain with a bone crushing thud, and fell unconscious to the cold, crystal ledge far below.
Here’s an interview with Nolan of Clan Tyrel
Tell Us About Yourself
Name: Nolan Tyrel – Technically Master Nolan of Tyrel, but titles from the Court of Clans of the Faie are of little importance where I was raised.
Please tell us a little about yourself.
Yes, hi, I’m Nolan Tyrel. My father and I are the last of the true sorcerers. I was raised on a World Beyond, and we have only lately relocated to Feyron.
Describe your appearance in 10 words or less.
Tall, wearing black, short honey-auburn hair
What would you say are your strengths and weaknesses?
strengths: family, friends, confidence in my abilities
weaknesses: Is it strange to say the same things?
Kith and Kin are very important to the Faie. My friends and family give me strength, but if anything should happen to them, then I’d have to do what was necessary to take care of things. This has sometimes led me to push myself and my abilities to the brink of failure.
Do you have a family? Tell us about them.
As I said, my father and I are the last of the true sorcerers. My mother died when I was just a toddler. She was a member of clan Vidya, a clan of female healers; but when she passed, my father couldn’t find any others. On our World Beyond we lived with my father’s younger sister, Elaina, her husband Reike of Caris, and their children.
Can you remember something from your childhood which influences your behaviour? How do you think it influences you?
I just mentioned that my mother died when I was little. I can’t say that I remember that happening, but it has definitely influenced my life, and more than in the way I dress. You see, when we lost Mom, we lost her entire clan. There had been elders, so I’m told, but when Mom died without a daughter, they just sort of…vanished.
The loss of magic lessens us all. That’s what we’re taught from childhood when we attend summer academy in Feyron, and I’m sure the loss of another clan wasn’t a good thing. But I have to say, the loss of family, that has to be worse…for someone to just be gone and you don’t know why. That’s why I still hang out at the Palace during the summer even though I’m past the age to attend classes. When you’ve a younger cousin like Soifra, there’s bound to be mischief at hand. *grin
Do you like animals? Do you have any pets/animal companions?
Do I like animals? What an odd question, although I suppose there are people who don’t like animals. I don’t have any pets, animal companions, or familiars. The only thing that I can summon up is a wisp, and I’m not sure that counts as an animal.
Please give us an interesting and unusual fact about yourself.
An unusual fact…hmmm…
Growing up on a World Beyond, it’s sort of strange when you start to disappear for a couple months each year, especially when you can’t really tell people where you are going. It sort of got to be a joke among my friends after a while, my ‘exchange student’ trips to some far away land. It always drove them crazy that girls found me ‘dark and mysterious’ and that I wasn’t into dating. I don’t think they ever quite believed I had someone already in mind back in that ‘lost little kingdom’. *wink*
Please give us a little information about the world in which you live.
The World Beyond which I am from, you would be intimately familiar with; you live there. Our gateway went dark when our family left to stay in Feyron permanently, but I’m not certain that truly means that magic is lost from that world. I know that’s what the scholars teach, and magic was relegated to myth and legend on our world, but I’m not certain that it’s truly gone just because we left.
I suppose what you’d really like to know is, what is Feyron like. Feyron is the land of magic. To compare it to something you might recognise, think of those mythical, fantastical fables and legends of the ‘high middle ages’ where life was peace and harmony and safe and clean and all was well. There is no industry or technology, no illness or violence, and everyone has what they need. I have to say, it’s a real adjustment after growing up on a technology based world.
So, Feyron has no real industry or technology? What item did you not want to live without?
Funnily enough, the one thing from our World Beyond that we brought through when we settled was plants, coffee shrubs to be exact. Now, don’t get me wrong, there are plenty of things I miss about my old World Beyond, but I am relieved to say a morning cup of coffee isn’t one of them.
Does your world have different races of people? If so do they get on with one another?
*chuckles* I’m not even going to discuss that in relation to my World Beyond.
Now in Feyron, we have nothing that would be considered different races by the Faie. We are simply, ‘The Faie’. There are different clans, each founded by a different Guardian, each gifted with a form of magic. The Beginning Clans have always lived within Feyron. The Fading Clans once lived on a World Beyond, as we did, but came to Feyron during the Fading. Then there are the clans that are still on the worlds where they settled.
So I’m told, in the past, each clan did have a different appearance, something my old world would have considered to mean ‘race’, but through the many ages of history, everyone has mixed and mingled. Only among the clans outside of Feyron or the newest to settle here do you see any sort of…separateness in appearance. But, we know that appearance is only skin deep, and is not the essence of who we are as the Faie.
Seeing that Feyron is the Realm of Magic, it goes without saying that you are familiar with magic? Does your world have any magical/supernatural/mystical beings? Please tell us about some.
Magical beings, I’d say we have a few. As far as I understand it from what the scholars teach, if it be a being of lore, be it myth or legend or fantastical tale, from any culture on any world, it originated here. Most magical creatures would probably count as part of the Wild Magics, that which flowed through the Mists of Time in the earliest of the Beginning times, before even the River of Life carried the seeds of The Tree to the Worlds Beyond. But I doubt you were looking for such a generic response.
I imagine what you’d like to hear about is the Guardian’s and their kin. I don’t want to take up too much of your time, so I think, for now, I’ll just tell you about the most mysterious of them all, the great leviathan, the Keeper of Time. The great leviathan resides within the Unending Sea, ever watchful over the True Gateway where the Mists of Time swirl amid the Winds of Change. From her vantage point, she can see all that ever was, and all paths of Could Be. It is even said that she alone among the Guardians can take on Faie form, and that she was the only Guardian that did not found any clans or gift any magics during the Time of Wanderings, but I’m not entirely sure that last teaching is correct.
Does your world have religion or other spiritual beliefs? If so do you follow one of them? Please describe (briefly) how this affects your behaviour.
My old World Beyond had many forms of religion and spiritual beliefs. I can’t say that I subscribed to any of them myself, but some of them did feel very similar to what we know in Feyron.
Like the other Faie, I know that the Beyond is real and that our inner spark returns there when our bodies fail where we will meet our friends and family again. I suppose this has given me a measure of peace and tolerance which most people my age from our World Beyond didn’t seem to have.
Do you travel in the course of your adventures? If so where?
Where don’t we travel might be an easier question to answer. *wink*
We pretty well traverse most of the known lands in Feyron during this adventure. We start at the Palace of Ages at the head of the Winding River on the Fertile Plains. We cross to the center of the Great Lake to the While Isle that holds the Temple of Pyli. From there we travel to the Ancient Path through the Mist Shrouded Forest and into the caverns of the Crystal Mountains.
Upon the backs of dragonkin we flew to the Island in the Sands within the Expanding Desert where we stepped into the Great Gateway and arrived in the Stoney Deep beneath the Unending Sea. When our task was complete, we stepped into the True Gateway and returned to the Temple. It was quite an adventure. I think the only place we didn’t visit was the Beyond itself.
Name a couple of myths and legends particular to your culture/people.
I will give you the tale of my mother’s clan.
The Tale of the Protector of the Sacred
In the ancient days of long ago, the clan of Vidya was discovered on a world beyond by Lord Grypos. Like many other worlds discovered by the Guardians in the days of their youthful wanderings, it was already populated, a peaceful bustling world fertile and plentiful, farmers and herdsmen and the like, much like our Fertile Plains are to this day. While traveling quietly through the countryside, he felt the magic of the healers and assumed Lord Okapoti had been here before and seeded his magic.
Approaching a village of healers as kin, he discovered, to his wonderment, that this was not a clan of unicorn-children, but one like clan Caris with magic that came from their own world. Not only that, there was a Guardian of their own world as well. The Guardian of Vidya was Wakjya, the great firebird, known on some worlds as the phoenix, Restorer of Life. He not only granted his daughters the power of healing, but one daughter in each generation was chosen as Protector of the Sacred. She was granted the gift of resurrection to restore the life of one lost from wrongful death. The only requirement was that she was tasked to never interfere with a natural death, such as old age.
Wakjya welcomed the visits by the Guardians of Feyron to his realm, but his people did not travel through the gateway to participate in the Solstice celebrations of Feyron; and, in time, the Guardians all but forgot about that world. Time passed, as it always must, and Vidya moved into darkness, a time of hatred and fear. Knowledge and understanding were lost and the healers came to be seen as unnatural, evil, despised. They were hunted and persecuted, all but driven to extinction in their world.
The time came when Wakjya told the Protector of the Sacred that it was time to move on, to leave their world behind. He flew far and wide over the lands, gathering as many of the healers and their families as he could find, leading them to the long forgotten gateway in a small, hidden valley far beyond the cities and villages, the farms and fields, in the place where his nest sat within the Tree of Restoration. He bid them make for him a new nest, a sacred box marked with his sign that would travel with the Protector and be his resting place at each renewal.
The power of resurrection is a great gift, but it comes at a great cost. Each use of the power drains both the Protector and the Guardian, until the magic has been exhausted and must be renewed. When the Protector’s magic faded, Wakjya would choose an infant daughter from among the healers as the new Protector. Together he traveled with his Protector, the infant, and her mother to the Tree of Restoration. The Protector and Wakjya would then take their last rest in the great nest, bursting into flames and burning to ashes. With great reverence, the young mother would lay her daughter among the ashes and watch in awe as an egg was formed within the nest. Gently the egg would be swaddled with the infant until its hatching, the new Guardian growing along with his young Protector, the power of resurrection renewed in a new generation.
When the box was prepared, Wakjya chose an infant from the families gathered at the gateway to be his next Keeper. Together, embraced in the arms of his elderly Protector, they used the last of their magic to open the gateway to Feyron. The young mother of the chosen infant Protector carefully gathered the ashes into the sacred box and bundled it with her babe. She was the last to step through the gateway into the Temple of Pyli in Feyron, where yet another gateway went dark.
The Clan of Vidya chose not to remain in Feyron, seeking a home of their own for their Guardian and their gifts. The young mother of the new Keeper felt an affinity with the young sorcerers of Clan Tyrel and followed them through to their world, which, at the time, was much like her world had been during its golden age. Time passed and the old ritual of renewal was forgotten, the sacred box and its contents were passed from mother to daughter as a sacred relic, but the box was opened no more, the Guardian forever trapped within his ashes, never touched by the young powers of an infant girl of Vidya to be reformed into an egg and reborn once again into the world.
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Diana lives in the balmy climate of the US south with her husband, two children, two dogs, two cats, and a cantakerous rabbit. She enjoys reading, sewing (clothing, costuming, and experimental toy making), and RPG games. (She grew up with the old school paper/pencil style of gaming, but has transitioned happily to the highly interactive world of video games.)
The idea for Feyron started with a map, a place for her daughter to tell stories and live out storytelling role playing adventures with her friends. The lore grew around the map, for every world needs lore if you are going to “live” there. The idea for a series, Tales from Feyron, grew out of the lore, for if you’re going to invent a world, you may as well play there too. The stories are continuing to grow through the various historical ages of Feyron and may yet “ripple” outwards to the Worlds Beyond touched by magic.
Giveaway: There is a giveaway for this blast. $25 Amazon/B&N Giftcard or $25 Book Depository Spree (International), plus a magic bottle charm necklace (US Only), and a chance to name a character in one of Diana’s books. Ends 11/12.
Author’s website: https://talesfromfeyron.squarespace.com/welcome
Facebook fan page where updates are periodically posted for the series: Tales from Feyron The Ripples of Power
Please check out the next few days for more interviews with the denizens of Feyron.